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LANDSCAPE & RESEARCH / Collaborative academic research

Circularity

Participatory design through a game environment.

Circularity uses a gamified environment to explore architectural decisions informed by player data. The proposal investigates community spaces, including a kitchen and associated extensions, in an urban site context.

The portfolio connects Unreal Engine 5.3 gameplay, spatial iterations, plans and sections. This is collaborative academic research; the game imagery documents the project rather than offering a playable game on this website.

Project focus
Collaborative academic research
Credits
Collaborative work: Anas, Zainab and Suleman
Software
Unreal Engine
Inside the gallery
6 views & details

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