LANDSCAPE & RESEARCH / Collaborative academic research
Circularity
Participatory design through a game environment.
Circularity uses a gamified environment to explore architectural decisions informed by player data. The proposal investigates community spaces, including a kitchen and associated extensions, in an urban site context.
The portfolio connects Unreal Engine 5.3 gameplay, spatial iterations, plans and sections. This is collaborative academic research; the game imagery documents the project rather than offering a playable game on this website.
- Project focus
- Collaborative academic research
- Credits
- Collaborative work: Anas, Zainab and Suleman
- Software
- Unreal Engine
- Inside the gallery
- 6 views & details
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